


This looks unbecoming in screenshot form, but in the midst of swarm-filled combat, it quickly becomes essential. The game's worst visual aspect is that xenos are bathed in a yellow highlight if aimed at.

AFE's xeno animation cycles are on target, and it's awesome to watch them gecko-sneak across every surface imaginable. The enemies' first edge is their ability to appear from all sides, typically in formations that pop out of holes in walls and ceilings from all directions, and they crawl in your direction in a compelling show-of-force manner. Each of the game's four classes are equipped to mow down waves of advancing xenos in relatively short order. They operate in a quantity-over-quality philosophy, since this is Aliens we're talking about. The environs, as rendered in Unreal Engine 4, are bathed in tantalizing lighting-the kind that typically carves any path or hallway with alternating slivers of bright highlights and shadowy contrast.Īnd the xenos themselves are appropriately terrifying. The game immediately fills your ears with a full-orchestra score, serviceable radio chatter, familiar tracker beeps, and ominous 3D-mapped sounds of xeno skittering. The first thing that stands out is how AFE funnels players into an endorphin hit of tight, authentic combat against diabolical, swarming xenos. This all happens via third-person combat in pre-built levels, which range from chrome-plated industrial base interiors to lush, Prometheus-like excavations on planets. Squads of three marines, played by either friends or AI, must march through dimly lit environments, all pockmarked with a staggering number of vents and crawl holes-no Weyland-Yutani carpenters on duty?-and kill monsters on their way from point A to point Z. That work will look familiar to anyone who's played modern co-op shooters like Left 4 Dead. From there, you create a generic Marine, pick from four soldier classes, listen to canon-filled mission briefings, and get to work.

Instead, AFE opens with a single cut scene suggesting that Marines have been assigned some unpleasant clean-up duties involving Weyland-Yutani, decades after the original trilogy concluded. (Worth noting: Stabs at such nostalgia don't always work out for the Aliens-verse, so maybe that's a point in Cold Iron Studios' favor.) And nothing here suggests a cinema-caliber Aliens entry with famous cameos and Cameron-caliber set pieces. This game barely crawls past its $40 price tag in terms of included content and variety-albeit with all the production value and series-appropriate bombast you might hope for. To be fair, Aliens: Fireteam Elite starts with milder aspirations. (Ars Technica may earn compensation for sales from links on this post through affiliate programs.) No need to swear on a Covenant Still, a genuinely fun Aliens game is better late than never. Between missions, I would ask him why his development teams couldn't surpass a little-known indie studio's slimmed-down excuse to rev up machine guns and flamethrowers with friends. And I gotta say, this three-player co-op romp's success makes me angry about Colonial Marines all over again.While losing hours to this new game's faithful, no-frills fun, I imagined Gearbox CEO Randy Pitchford sitting next to me. This week, the letter S returns to PCs and game consoles with far lower expectations in the form of Aliens: Fireteam Elite.
DESCENT LEGENDS OF THE DARK CONSUMABLES SERIES
Between flashy trailers and Gearbox's reputation at the time, series fans got their hopes up that the 1986 James Cameron film would finally inspire a modern shooter worth a loud oorah. Links: Official Web site | Steam | Amazon | Microsoft | PlayStation StoreĢ013's Aliens: Colonial Marines was arguably the last huge video game to focus on the " Aliens with an S" side of all things xenomorphic.
DESCENT LEGENDS OF THE DARK CONSUMABLES PC
Platform: PC (reviewed), PS4, PS5, Xbox One, Xbox Series X/S Each quest is part of the Blood and Flame campaign, and with the help of the game’s companion app, players are freed to focus fully on defending the realm.Game Details Developer: Cold Iron Studios Players become heroes of the realm who oppose evil throughout an expansive campaign, improving their abilities, slaying foes, exploring Terrinoth, and forging their own legend. And in the northern barony of Forthyn, the stage is set for the next great confrontation between Terrinoth and the forces of darkness…ĭescent: Legends of the Dark is the definitive dungeon-crawling cooperative board game for one to four players. In the Mistlands, the undead servants of Waiqar the Undying stir, venturing beyond their borders for the first time in memory. The barony of Kell has already fallen, and the demontainted barbarians of the Uthuk Y’llan stalk the realm.
